SoCiEtIeS ArCh NeMeSiS CyBeRpUnK
E-ZiNe Issue
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CONSCUIS OMNIUM
MUNDORUM
O R D E R
O F T H
E S H A D O W W
O L F
ISSUE
# 3
T H E N O R T
H S E A I N S T I T U T E
F O R T H E
O V E R M I N D
O
V E R M I N D
O
V E R M I N D
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V E R M I N D
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V E R M I N D
Welcome to ISSUE 3 of The Order Of THE
SHADOW WOLF Cyberzine.
*** December 2015 ***
Occult Home Experiments - Synthesizer stuff - D.I.Y
projects -
West Coast Electro Scene News - Movie Tips - Obsolete
Computers
and much more!!!
In This Issue:
. . . . . Conduct your own
Ganzfeld Experiment
. . . . . Color Psychology
. . . . . Nightwind Records News
. . . . . Build Your Own Analog Spring Reverb for
5$ or less
. . . . . A Case For The CDR Format
. . . . . Master Control Class
An Interview with DJ Overdose
. . . . . Japan's Ancient
Circuits
. . . . . ASCII Art Gallery
. . . . . Exotic
Scales
. . . . . An Experiment With
Time
. . . . . Set Up Your Local
Synthesizer Club
. . . . . Hot Studio Tips
. . . . . Essential
Trip Music
. . . . . Mysteries of Short Wave Synthesis
. . . . . Oberheim Matrix 1000 Patches
. . . . . Video Advice Cool Movie Tips
. . . . . Baz Reznik's Travel
Journal
. . . . . Pulsars of Poetry
. . . . . Argos The Sorcerer
Druid
. . . . . Shadow Wolf Space Time DJ Mix Tracklist
. . . . . Smackos Tape Station FX User Guide
. . . . . More ASCII Art
. . . . . Cosmo Pie Self Hypnosis
=================================================================================
Conduct your own
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Trip out for just the price of 2 Ping Pong balls!
Or an interesting past time when you got too much time on
your hands, it
beats watching TV anyways.
Ganzfeld means "whole field" in the german language and is a
method to
realize a state of sensoral deprevation. It is acquired by
having a
complete uniform visual field before the eyes and a uniform
constant
sound playing on the background for a certain time.
It is most often done with 2 ping pong ball halves that
cover the eyes,
a red light and a white noise sound source.
What happens in the Ganzfeld experiment?
If you glare into a featureless field of vision, a total
emptyness,
your brain just starts to make up stuff after a while. The
higher visual
cortex tries to search for something that isn't there and
will, simply said,
shut off your vision.
The only thing left to interpetate for the higher visual
cortex is NEURONAL
NOISE, scattered random electric fluctuations occuring in
the neural pathways.
This usually occurs below the treshold of neuro action
potential (Action
Potential is like the minimum voltage that has to occur
across the nerve
fibre for some activity to occur). This is what apparently
creates
hallucinations.
The Ganzfeld effect has been known since the dawn of
man, it is speculated
by some that the images of prehistoric cave
paintings were depictions of
ganzfeld induced hallucinations due to sensory
deprevation deep inside the
caves.
Somewhere in the 1974 Charles Honorton was
researching extra sensortial
powers and dreams at the Maimonides Medical Centre
in New York.
In his experiments Test subjects were exposed to the
Ganzfeld method
to get them into a state of sensory deprevation. As
there was no information
to be processed for the brain it was believed that
they could use their entire
mental power on psychokinesis. The test subjects in
the ganzfeld state would
have to do certain telephatic and psychokinetic
experiments.
Though Honorton claimed to have found proof for the
existence of PSI in these
experiments it has never been repeated by any other
studies and we should
take it with a littlebit of scepticism.
PSI powers or not,you can still trip out there is no
scientific debate about
that.
What you need:
- 2 Ping pong balls (if there is no logo on it one will do
too)
- A white noise source (synthesizer, meditation sleep noise
on youtube even
a radio will do tuned on a calm unfluctuating
frequency of white noise)
- A pillow and fitness/yoga mat, a bed or couch will do fine
too.
A red light source, you can put a red transparent
plastic sheet before a
lamp or use a bright red screen.
- 4 Pieces of tape to attach the pingpong balls to your eyes
on the sides
Cut the ping pong balls in half, make sure you end up with 2
halves withouth any
pingpong ball company logo on it. Use a sharp knife or
something, don't cut
your fingers off.
O_O
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pingpong ball
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Put the two pingpong ball halves over your eyes, use some
tape on the
sides so they stay put. Do not cover the ping pong balls
with tape, its
vital the field of vision has only the white of the ping
pong ball.
Lie down in a darkened room with only a red light source and
nothing else.
Play the white noise in the background (You can also use
headphones, it might
even be more effective). Keep your eyes open. After a while
(15 - 20 minutes)
you will start to trip out.
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Experiment with different light colors and see what happens
Try different noise sources, pink noise or seashore
recordings etc.
Try Stroboscopic lights with different frequencies.
Try telephatic experiments, send information through PSI to
other people,
use your brain in strange ways.
=================================================================================
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Some cool colors and their names, what they look like and
their Hexadecimal
codes:
Pink Flamingo #FF3399
Deep Space Sparkle #4A646C
Sunburt Cyclops #FF404C
Caribbean Green #00CC99
Outrageous Orange #FF6037
Dutch White
#EFDFBB
Electric Purple #BF00FF
Dartmouth Green #0693E
Candy Apple Red #FF0800
Timberwolf #DBD7D2
Chartreuse #DFFF00
Hollywood Cherise #F400A1
Laser Lemon #FFFF66
Winter Sky #FF007C
Blanche Delmond #FFEBCD
Folly #FF004F
Lemon Lime #E3FF00
French Fuchsia #FD3F92
Licorice #1A1110
Robin Egg Blue #00CCCC
Cafe Noir #4B3621
Saffron #F4C430
Turquoise Blue #00FFEF
Ultra Pink #FF6FFF
Anti Flash White #F2F3F4
Pastel Green #77DD77
Purple Pizzazz #FF00CC
Xanadu #738678
Guppie Green #00FF7F
Hot Magenta #FF1DCE
Jade #00A86B
Macaroni and Cheese #FFBD88
Medium Aquamarine #66DDAA
Cosmic Latte #FFF8E7
Dark Pink #E75480
Electric Lavender #F4BBFF
Debian Red #D70A53
=================================================================================
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The latest NEWS from Nightwind Records:
NOMAD NINJA - AVOND SLUIMER
The digital version of Nomad
Ninja's Avond Sluimer album is out now on bandcamp.
"Amateur Synth Jazz for the professional psychonaut".
The CD and Cassettetape
versions will be out early 2016.
CALIMEX MENTAL IMPLANT CORP double vinyl LP
Recently A
double vinyl pack version of the Calimex Mental
Implant corp cassette
was released. Incorporating a full colour sleeve
with the original artwork.
SWANSONG OF THE SKUNKAPE
cassette & digital
The soundtrack of Brad Abrahams
Swansong of the Skunkape documentary was
released on cassette. The cassette came in the usual
faux leather miniVHS vintage videogame box and
included a microzine packed with various sknunkape
information. "Skunkape standup comedy" and a
detailed instruction how to smell like a
skunkape are included.
COMING UP IN 2016:
Osiris Hairsalon *** Scully Mentos ***
UFOCUS *** Satomi Tamiyama
more vinyl
more microzines
more stickers
CD VERSIONS
From now on we shall press a limited
amount of CDRs of the Nightwind releases.
They have full color artwork on the CDR and sleeve come
with micro-zines and
sometimes a cool sticker or some stuff. They don't come in
these whack plastic
CD cases but in flexible mini-LP sleeves.
CATALOGUE:
NW001 Occult Orientated Crime - The Occult Orientated
Crime Album
NW002 Rising Sun Systems - Oberheim Space
NW003 Calimex Mental Implant Corp - El Saber Del Arpavor
NW005 Saab Knutson - Electronic Music From The Faroer
Islands 1993
NW006 Nomad Ninja - Avond Sluimer
NW008 Swan Song Of The Skunk Ape Original Soundtrack
For soundbytes of the releases check
out http://www.nightwindrecords.org
=================================================================================
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|_.__/ \__,_|_|_|\__,_| \__,
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o
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o o o o
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Get that warm springey space in your music with an analog
spring reverb
effect for 5$ or less.
What is a SPRING REVERB?
Before they had digital Effects processors, reverb was often
made with
a spring or metallic plate through which the sound was
transduced via a
a transmitting audio device and a recieving one. Like a
speaker attached
to the spring (transmitting) and a microphone or piezo
element on the
other, recieving end of the spring.
It gives a very warm dub twangy surf 1950s space si-fi /
academic acoustic
music feel to your sounds.
The cool thing is that if you hit the spring or the box
around it it will
make a huge psychedelic thunder sound.
What you need:
- Some kind of spring (A toy slinky, "Stair-spring" make
sure its a metal one,
or those springs inside cheap toy echo microphones)
- a Pair of crappy powered PC speakers, the ones everyone
used like 10 + years
ago, Thrust, Logitech, US Blaster etc. You probably
have one lying around in
the attic or cellar etc. Else, the thriftstore is your
friend, they will have
ZILLIONS for a few bucks. Just a normal 2 piece stereo
will do you won't need
any bass boost. Prefereably use ones with low voltage
(9, 12 etc,) adapters
so you dont electrocute yourself.
- wires
- Two wooden satay skewers
- jack plug in and outputs
- A box to conceal everything (wine crate for example)
- Tape and glue (preferably hot glue)
- Screws
_
___----___ audio input
----
\________
\
__________________/
/
wooden case
_______/
spring |
\
|
_ _ _
_ _ _ _
_ _ _ _ _
| <---
\ || | | |
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\ screw|| | | | | | | | | | | | | | | | | | | | | | | ||
/ |||||
= | | | | | | | | | | |
| | | | | | |
| |||-| screw
/ | | | | | | | | | | | | | | | | | | |
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/
| |_| |_| |_| |_|
|_| |_| |_| |_| |_| |_| |=|
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/
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\ skewer---|-->
|
| <-|--- skewer
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/ | __|________
________|___|
/
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\ /|
/
| \_______/
\________/ |
/ |_____|___|____________________________|____|___|
\
|_____|
______/_/
\________________/_/
\_________________----____ _
----
powered PC speaker
speaker cone audio output
(not powered!)
(schematic by prof.elektrovolt)
Attach the spring in the box with the screws so it hangs
horizontally in the
air.
attach one end of the skewer to the speaker cone membrane
with some hot glue
or gummy substance and the other end on one side of the
spring, also with some
glue or gummy stuff...i guess you can use tape too.
Do the same for the other end of the spring for the
recieving audio output
speaker. For better sound quality, ,make sure you put the
audio output signal
of this machine in an instrument or mic input.
Make sure the audio input speaker is powered or use an
amplifier before it.
The other recieving speaker should not be powered, its just
the cone.
If you are competent you can probably make it so you can
tighten the springs
with the screws to alter the spring reverb resonance/reverb
time.
Or add some other cool stuff like flashing lights, a cover
with foam rubber
very close to the spring, which you can slide open to get
different acoustic
varieties of the spring reverb sound (in theory I guess).
Use other types
of metal for the spring, or even submerge the spring in oil
(not water!!) for
a really dark thunderous reverb!
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*
CDR the newest underground music
medium!
_____________
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-- --
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- _____________________
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-- --
- | nomium
cd
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--
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|_____________________|
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--- ===
===
______________
---
CDR's have a bad
reputation, vinyl fusspots sniff at them
but is this really a justified case????
Hans Snijboon CDR enthiousiast sais:
- Superior Sound Quality: 16 bit
digital audio hi-fi.
- More space! a CDR can hold up to 80 minutes of hi-fi
audio you would need
at least 3 LPs for the same amount of music in decent
audio quality.
- No standing up to flip the record or stressing about
that you will have to do
that while your relaxing. Let the CD player do all the
work while you relax,
after all you paid for the music why so much hard work???
-They make great artwork objects, relatively large
circular surface on the cdr
itself and nice rectangular space on its cover, espeically
if you use mini-LP
style transparent plastic sleeves instead of the stupid
old school style
plastic CD cases.
- You can produce and press your own CDR releases for next
to nothing
financially and without any fuzz or BUMA/goverment
intervention.
- Produced fast, in theory, you can make a release in one
day or less.
No need to wait 4 months for the record pressing plant
because they
are too busy pressing 40.000 LPs of Geriatric Pink Floid
muzak or Justin
Bieber picture discs.
- You can play them in car stereos or portable CD players.
- They are portable and lightweight, accessable to almost
everyone, cheap
to mail.
- CDRs are fun things! They are shiney, can reflect
rainbows when a lightbeam
hits it, make great coasters, can be used as an emergency
make-up mirror...
the possibilities are endless!
So next time you diss the CDR format think again!
=================================================================================
MASTER CONTROL CLASS
with...
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| *
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[] [] o _____ | *
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| ______
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|____________|________________________________________________|_|/
By Emiel Emmereend
DJ Overdose, also known as Jeroen Warmenhoven, is one of
the Dutch West
coast's most prolific electro producers. He's been active
since the early
90s, participating in many different groups (Get It Boyz,
The Hasbeens and
Novamen) and music styles (Hip Hop, Miami Bass, Electro,
Disco etcetera
ad infinitum). His solo aliases are Model Man and Dream
Disco and recently
he's gained some fame by appearing in the internet series
RELICS OF THE
PAST, where he stars as Professor Gardner.
In order to unravel the inner psyche of this versatile
man, I decided to
meet up with him in Schiermonnikoog, an island situated at
the north of
the Netherlands. We sat down in a nice and quaint
'locale', ordered some
coffee and bitterballen whilst having a view of the marina
where his
sailing vessel (the HMS Jaguar) was embarked.
Tell us about your sailing yacht.
Well, you can't call it a yacht really. Still its quite
luxurious. It
has a 9,9 HP outboard motor, allowing you to choose between
sailing
and using the motor. Also, it has a kitchen aboard which I
share with
another guy.
What do you usually cook on board?
Pasta, steak, French Fries, eggs, salmon potatoes- you know,
as long
as you can make it with two pans you can make it on my boat.
We also
use a disposable barbque to do picnics on the shore.
Recently you initiated a side career
as an actor in Relics of The Past.
Could you tell us what actors have influenced your acting
style- and
with that the character of Professor Gardner?
It’s based mainly on Marlon Brando. I have to watch out with
that or
people might start calling me an imitator. But it was also
inspired by
old gangster movies. Robert Mitchum, Robert Ryan, Glenn
Ford, James
Cagney, Humphrey Bogart; I find them supercool.
Is he really so wealthy as rumoured?
Not as wealthy as the potsmoking, weight lifting surfer
dudes. They
seem to have nothing better to do than lift weights, smoke
pot, surf
and talk about shit and synths.
What is your favorite movie?
I would have to say: The Funeral by Abel Ferrara. I very
much like
the opening with the old cars in the funeral procession,
Billy
Holiday singing Gloomy Sunday. Then all the misery starts;
gangsters
who kill people almost for fun and see them deal with the
loss of a
brother, and the silly reason why he got killed. I like Abel
Ferrara
films in general. They seem to feel more realistic than
others.
Can you give us some tips on obscure soundtracks? What are
your
favourites?
Trouble Man (Ivan Dixon) by Marvin Gaye. I might find that
the best
soundtrack ever. The horn section, the drums and that Moog…
it’s
almost perfect.
Then, obviously, Blade Runner, beautiful sounds- the
Vangelis has to
be the best synthsoundtrackmaker ever. I also like anything
by John
Carpenter.
Also:
De Dood van een Non
Die Frau Ohne Körper Und der Projektonist
Solo Für Zwei Superkiller (Jack White)
The Beast of War (Mark Isham)
There’s also this guy named Carter Burwell, with his
instantly
recognisable piano playing style. In Psycho II he used the
Ensoniq SQ80
and the Roland TR808 Drummachine:
https://www.youtube.com/watch?v=vTRKG0NNJeo
Why do you prefer the EMU SP12 Turbo
over the SP1200?
Because it’s the one that I could get my hands on. I used to
have an
SP1200 but it was a bit fnurky. They are prone to more
problems than
the SP12, like the wellknown output problem that
eventually made me
get rid of my SP1200.
I prefer the look of the SP12 though. The original SP1200
looked
great, but I don’t like the look of the black case. I would
like to
have an original grey SP1200 but they are too
expensive now. I used
to live in New York where I bought mine for $1000,-
and sold it for
€1100,- here in the Netherlands. They now go for $2500,-
which is
insane!
When did you start using the SP12?
I bought my first SP12 from the producers of Mai Tai, who
had some
hits in the Netherlands in the late 80's. DJ Technician (of
Get It
Boyz)and I drove to Hilversum to buy it from a guy in a big
ass studio.
He looked at us and when he went to demo the unit, picked up
a
microphone and said, “YO", to sample it. Ha, I guess he knew
we liked
Hip Hop. All we could do was laugh. He coulnd't get the
diskdrive to
work so I tried my luck and haggled a third off the asking
price.
I think he asked 1700 guilders and I payed him 1200 in the
end.
Man, was I ever happier! I had wanted this machine for so
long. They
would name drop the SP1200 in so many hip hop tracks I loved
and it is
the ultimate Miami Bass machine. I would even dare to say
that without
this machine there wouldn't be any Miami Bass.
So then you had zillions of them?
Well, two! I traded a second one for a Roland TR808. Which I
love,
the way it walks and talks, but I didn’t like the
limitations on the
sequencer. My first SP12 was falling apart, so when I saw
one for sale
I asked the seller if he wanted to trade. Some time later
Willie Burns
found me a new face-plate to upcycle the first SP12. Now
it’s working
perfectly fine and I have two SP12’s.
Could you tell us why the Ensoniq ESQ-1 and SQ80 are the
best synths in
the world? Or should we keep this a secret?
It’s an insane synthesizer, the best in a hardware setting.
It has a
modular which you can build to launch off and circle the
moon; it’s
limitless. Mainly, I would say that there is no other synth,
especially
for that price, which can do sounds as good as the Ensoniqs.
Also, the
engineers shoud get their weight payed in gold for the
lay-out. I mean,
noobs could do cool things with it- even the simplest things
sound
creamy,lush and breathy-well, sound designers could go nuts
using this
thing! The only limitation I sometimes encounter is the
eight voices.
Any interesting freaky tour stories? For example from when
you lived in
the USA and toured a lot with Ron Morelli and MR. Pauli.
One night we had to leave immediately after the gig. We were
in, I think
New Hampshire, and had to be in Detroit the next day. This
meant that we
had to drive all night long and day to get there in time. I
was driving
at the time, enjoying the night drive when it started to
rain. Bad. It
started raining so hard that I had to chase the truck in
front of us
because it’s tail lights were the only things that I could
see. That kept
me awake for quite a while.
Playing in Detroit is always a blast. This time we were
playing at the
Detroit Eagle during Halloween. It’s a gay bar with freaks
only, dressing
up all weird or being completely naked. The DJ booth was
covered by
pictures of hard dicks. The t-shirt I got that night is my
favourite
ever, with a Freddy Mercury look-a-like beefed up guy
staring your pants
off.
One night we had to sleep in this guys house who had like
thirty cats
andthe house smelled insanely bad like cat pass. My head was
covered
by my sweater and my sleeping bag and I could still smell
it. The moment
the sun rose I went out and sat outside until we were ready
to leave.
All we can smell currently is the salty sea and some fried
fish. The tide is
coming back up and it is time for Overdose to embark on
his boat and sail away.
Where to? His distant dreams, Gardner’s empire, maybe to a
Ferrara film scene.
All I know is that I am satisfied with having lifted a
little of the veil of
mystery that surrounds and follows him forever.
Your star reporter EMIEL EMMEREEND
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Overdose's boat the HMS Jaguar in
action, acquiring top speeds of over 5
Nautical Miles per hour.
DJ OVERDOSE selected GEAR LIST
synthesizers:
samplers:
drums:
EMU Vintage
Pro Ensoniq
EPS16 plus Casio RZ-1
ARP
Odyssey
EMU SP12 Turbo (x2) Yamaha RY-30
Ensoniq
ESQ-1
Roland TR606
Ensoniq
SQ-80
Simmons Trixer
Roland JX3P
EMU Procussion
Yamaha DX21
Korg Poly800
Korg Microkorg
Three Essential DJ
Overdose related Releases:
NOVAMEN - Lies (Viewlexx)
Novamen = his collaboration with the illustrious The
Hague
producer mr. Pauli. An all time The Hague electro-nix
wave classic.
The sweeped phase string are of a gloryfying
divinity.
https://www.youtube.com/watch?v=GlmLt6Idur4
MODEL MAN - Hoe de Pet Staat (W.T. Records)
A hidden gem On New York's W.T Records. Defeatist
minimalism. The eternal
soundtrack for a man with issues under gloomy clouds.
https://www.youtube.com/watch?v=gxo04fRFUR0
DREAM DISCO - Take me Home (Das Drehmoment)
One of the underground hit records of 2007. An essential
party banger.
From the start the hypnotic repeating synth vocal enters
your mind like
a mantra. A foundation for the sleazy synthetic disco
explosion that follows.
https://www.youtube.com/watch?v=7l_mKiT7onU
=================================================================================
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\_
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__/_____________________/________________I__I_____\_____
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>>>> /// . \\__
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.
By Sir Wallace Burdock
The energy that powers Japan comes from its volcanoes and
seismic activity,
though it is not direct or obvious. From the Earth's core it
radiates through
the land and influences people's brains in a very subtle way
- when a physical
stimulus is converted into electrical impulses, the primeval
seismic energy
resonates with these impulses, magnifying brain's responses.
It doesn't expand
perception, but it makes it more intense, adding new layers
of meanings. It is
not unlike a drug.
It's the reason why the Japanese celebrate simple forms so
much - they're the
perfect vessel to be charged with the ancient truths hidden
in the tensions
and shifting polarities of forces that shape the whole
planet.
We won't be discussing all the effects this has on the
society, but please
note Japan's industry, with its endless stream of cars and
electronic
appliances. Designed by Japanese engineers, all these
artifacts, from the
configuration of mechanical parts to intricate patterns on
circuit boards,
bear at least fragments of the inner Earth's harmony. And
here we come to the
main topic: the Japanese music gear.
Ever wondered why so many great music-making machines come
from over there?
Yes, it's because of volcanoes and Japanese mind-enhancing
power field. The
audio waves produced by even simple pieces of gear are in
direct correlation
to the waves broadcasted by the planet's core. Even when
taken overseas, it
doesn't change - it's embedded in their design.
It's also evident when roaming Japan's music stores - and
there's so many of
them! Both used and new gear is treated with the same
reverence, as everyone
feels that what they hold in their hands is, in a way, holy.
When you buy a
second-hand item, it will be carefully secured with a bubble
wrap and handed
to you with a respectful bow. Sometimes you can even
get a couple of months
of warranty. The prices are low. Not dirt-cheap low, as
they're still valuable
items, but maybe 2-3 times lower than in Europe.
There is one small issue, though, and it's again connected
with volcanoes: the
voltage in Japan is lower than in both Europe and America,
to utilize the
resonance of the seismic radiation and stabilize the
current. It means that
you need to carefully read the voltage description on the
power supplies - if
it says 100-240V or something similar, you'll be fine with
just a cheap plug
adapter, but if it's 100V only, then be prepared to buy a
compatible PSU
wherever you live.
As many of you may be visiting Japan on tight schedules,
here are some tips
for looking for treasures. First, some general remarks:
* random places - sometimes you can go to a regular
department store, and
between fashion outlets and bookstores there will be a small
music store with
a couple of latest synths and vocaloid gadgets, but then,
right in the middle,
you'll find, let's say, a mighty Dr. Rhythm 660 drum machine
for 5000 yen,
which is roughly 35 euro. In perfect condition, with the
original power
supply.
* friends - get a lot of them when you're in Japan. Who
knows, maybe they have
a 4-track cassette recorder lying around that they've never
used, and you, a
foreign musician, could do something interesting with it?
For free, I may add?
* Hard OFF - it's a part of a big chain of stores like Book
OFF, Mode OFF,
Hobby OFF and so on, dealing with second-hand goods,
spanning the whole
country. In the music section you'll usually find tons of
guitar pedals,
family keyboards for 700 yen, heaps of DJ controllers,
amplifiers, and among
this mess there may be an occassional synth, drum machine or
groovebox. You
can also see a vacuum cleaner and a snake-skin shamisen
standing next to each
other looking like this:
/
... ...
||
HARD.OFF
____/||
_ _ _
2160
|| | |_
||
\|/ \____
||
||| 3240
________||_______|||________
.
. ./ \ . . .||| . . .
.
. .| ||.| . ._|||_ . . .
.
. |_||_|. ./^|||^\ . .
|-||-|
|^^|||^^|
_\__/_
|^^___^^|
_____/______\__\_____/______
On top of that, in Tokyo there's a couple of places where
you probably want to
go:
* Ochanomizu - it's a district known for its guitar shops,
and yes, guitars
are most common, but apart from that there's tons of other
instruments, too,
and there are some places which sell synths only. Ochanomizu
is also great for
used gear - most shops have second-hand corners; there
should be at least a
shiny Electribe hanging somewhere behind the shopkeeper. The
majority of the
shops are located on one street that goes south from the
west exit of the
Ochanomizu train station.
* Akihabara - in a walking distance from Ochanomizu,
Akihabara is a mecca for
otaku, but also a thriving trade hub of electronic
appliances. Most shops will
sell you stuff tax-free as long as you have a valid
passport. Location of
music gear in the stores changes, so I won't give you exact
locations, but
it's not uncommon to uncover heaps of vintage gear at, for
example, a top floor
of a 5-store Apple products shop. To make looking for
treasures easier, here
are some useful words:
CHUUKO
(second-hand) GAKKI (instruments)
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* Flea markets - ok, I actually didn't make it to one of
those yet as there
was always some free food to be had when I tried to go, BUT
- I imagine there
could be some nice finds. The biggest flea market seems to
be at the Oi
(sometimes spelled Ohi) racetrack. Be sure to look up the
schedule online
before you go!
* FiveG - this store is a bit of a legend. There are so many
magnificent
machines there that it feels like some kind of a dreamy
museum, until you
start looking at the price tags, when it starts feeling like
a luxury car
salon. Fortunately there are some cool items on sale
apart from those vintage
monsters, as they seem to take in a lot of abused gear,
clean, fix and
refurbish it, but yeah, the main focus is still on the
expensive stuff. Worth
going anyway as it's quite a unique place. It's close to
Harajuku's popular
Takeshita street, where you can hear Japanese spoken with an
Afro-American
accent.
If you find a nice piece of gear in one of those places,
remember: it's not a
standalone item - it's a terminal that gives you access to
the vast
underground network of energy, the extension of the ancient
circuitry that
powers the movement of continents, that is Earth itself.
Open your ears and
listen. Decays, especially.
Sir Wallace Burdock
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"Dewadacu, Fox and TR727 drummachine" By Timothy Shampoo
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"Wiebelmans Schaduw" by Andy Peeretoet
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Due to popular demand we have a whole own section now for
EXOTIC SCALES
is your music missing melody...are you pitch deaf????
need a new angle??? Try one of these new scales to fuel your
inspiration!
A quick introduction to musical
notes:
a#
a#
d# g#|
d# g# |
c# | f#| | c# | f# | |
_|_|___|_|_|___|_|_ _|_|_|_
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c d e f g a b c d e f g a b
Above are 2 octaves, each octave contains 12 notes
c d e f g h a - the white keys
c# d# f# g# a# - the black
keys
These octaves repeat themselves over the whole keyboard
usually on a bigger polyphonic synthesizer there are 5
octaves.
Get it?! Now start improvising & freaking out on these
scales:
Eight Tone Spanisj
C, C#, D#, E, F, F#, G#, A#, C
Kumoi Scale (The Samurai or Bushido scale)
A, C#, D, F#, G#, A.
Play with Fiercness, frugality, loyality, honour
GFunk Scale
B C D E F# G A
play with portamento, preferably in monophonic mode
lots of modulation wheel & pitchbend action
Fata Morgana
C B G# G F E C# C
USA Horror
C# F G G# A# C
Desert Road
A A# D# F A+1 A#+1
Golem Scale
C# D# F G A# B# C+1
A Dorian Medieval Fantasy RPG Scale
A B C D E F# G A
Finnish Melancholia
A# B C# D# F F#
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________
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\__ \
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Do your own “Experiment with time”
and learn to predict the future!
~Inspired by D.W. Dunne~
Right now, I’m writing this article whilst Shadow Wolf
makes a disturbing
nazi mouse sound. Not that it has anything to do with my
article, it just
seemed like a good introduction. In a far away past I
researched the
notorious film Irréversible (Gaspar Noé, 2002) and
stumbled upon a reference
to the book called “An Experiment With Time”. The book
appeared in a shot of
maybe a few seconds, but the title caught my attention
and I decided to start investigating this book that
pushed the narrative into it’s highly
unpredictable development.
Irréversible claims that time is elliptical, not linear.
This certain notion
is found also in 2001: A Space Odyssey, and the
foundation for this theory lies
in D.W. Dunne’s book. He claims that everything happens
at the same time and
that proof can be found in premonitory dreams.
In order to make things a little less dull and dry, I
shall escort you through
the theory whilst showing you how you can do this
experiment yourself. All
you need is a pen, paper, patience and an open mind.
Within a few days, weeks,
months, or years, you will be able to predict the future
yourself!
Let’s start by a little background information. Our
consciousness forces our
perception of time to flow in one direction. The
past is behind us, the now
is now and the future lies ahead. If this were true,
then how come people
experience premonitory dreams? And with these
dreams we don’t mean the ones
charlatans claim to have (in the same line of
Crystal therapy and aura reading)
- no, J.W. Dunne had spent his life dedicated to science
in it’s purest form yet
failed to explain why he sometimes saw into the
future. The answer, he now
knows, is simple; there is no future.
Everything happens in the eternal now, we just fail to
realise it! It’s one
big jumble mumble of moments and experiences happening
at the same time but
we as human beings fail to grasp this. Then, why dreams?
This is because Dunne
claims that during our moments of subconsciousness we
are able to see slivers
of the future and the past. We just learned that all
these ‘dreams’ are only
dreams, but Dunne says that some information in these
dreams tell us about
the eternal now. See, the slivers are not really seeing
into the future, it’s
being able to experience the now you will experience in
the future.
So, how do you look into your future now?
The first step is to try and remember your dreams.
Without remembering, there
is no way you’ll see your future! Everybody has dreams,
most of us just fail to
recall them. Whenever you wake up, try and write down
everything you remember
about your dreams straight away. Don’t wait, don’t pee:
write! Doing this
constantly for a while will boost your ability to recall
dream moments clearly.
After mastering this, you’ll need to filter the nonsense
in your dreams from
the truly important elements. Start by writing down
everything as detailed as
possible. How did you feel, what colours were there,
smells, sounds, thoughts?
This step is essential because our ‘time travelling’
makes us live through
experiences, not just images. Here’s an example:
I
dream about a man installing
three spider webs in my room and I feel a little
paranoid about it. I’m hiding
behind a rock observing him an his daughter placing the
webs. After the third
is installed, he burns them, causing his daughter to
burst into flames.
He tells her: “it was all meant to trigger this reaction
in you, I’m so proud
that you’ve erupted!”.
Weird huh? The goal is to write down everything and as
you continue living,
pay great attention to whether you see links between
your dreams and your
experiences. Maybe this dream is connected to a film I
might watch in twenty
years. See, there’s no time rule about when these
moments might happen in our
perception or whether they’ve already happened!
By Sierra Nobo III
=================================================================================
Set up your own....
_
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|_ _| |__
/ __| | | | '_ \| __| '_ \ / _ \/ __| |_ / _ \
'__| / __| | | | | '_ \
\__ \ |_| | | | | |_| | | |
__/\__ \ |/ / __/ | | (__| | |_|
| |_) |
|___/\__, |_| |_|\__|_|
|_|\___||___/_/___\___|_|
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|___/
_______
/
\ ,. /\
||||||||| _______
/_________\____ \ \/ / ||||||||| _/___ __\_
| /
__| \ /
| _ _ |
| o || o |
\___/
' .| | |
| o o |
|_____||____|
| ]
| / /
| U
| ____ |
_______ |______
\__
O / / /
| EEEEE |
/
\_________/ \
_______/ \_____/ / /=========\ /____
_____\
/
____/ /-----------\ / \ o
o o o / \
\ \
______ / /=============\ \ o o o
o / /
\
\ /
/===============\
\
/ /
\
\ | /
////
\\\\\ \ \
\ / / / /
/
\ \ ________________ _____________________
_________________________
\__ \
\ \ \ \ \ \ \ \\ \ \ \ \ \
\ \ \ \ \\ \ \ \ \ \ \ \ \ \ \ \ \
\ \\\\
_ _ - - - \\ . . . .
__ _ _ \\ . . . .
__ __ _ \
\
\___________________\\____________________\\________________________\
\| P A M A H A 3 0 3|| P R O R A V E R 200|| r i t z
n i t e w a v e|
-------------------------------------------------------------------
It's the perfect occasion to socialise with likeminded
spirits. Get high or
drunk, play with synthesizers you don't own (yet), discuss
different pattern
techniques and cable logistics; just overall dork out! These
six easy steps
will guide you through the process of setting up your
monthly festivity.
Fun is 100% guaranteed!
STEP 1: Give it a cool name like "AVALON SYNTH CLIQUE" or
"MALIBU SYNTHESIZER
DOLPHINS". If you want to be experimental and mysterious you
could leave out
the word synthesizer, like "SYNERGY 101", "VCO SYNDICATE" or
"SPECTRA BOYS".
If you have trouble choosing: ask your neighbour what name
sounds the
freakiest to him and choose that one.
STEP 2: Design a logo. If you have the tools try making a
stamp out of it,
this way you can design your own postcards and be all cool
with that logo.
STEP 3: Invite your members in spe. Announce the birth of
the synthesizer
club on forums, social media and whatever is being used at
that time. Make a
website with lots of colours and make flyers which you can
leave at record
stores and obscure clubs.
TIP: Having trouble finding juicy new members? Rummage
through your old
yearbooks, look for the biggest dork and send him your
awesome postcard.
STEP 4: Make the event happen. After getting some members,
invite them to
your own house or to your local event location. Make them
bring their synths,
power cables and headphones.
STEP 5: Decorate decorate decorate! Think big, think
colourfull and flashy.
LED strips, plasma lighting, Fractal projections, lava lamps
and interstellar
wall projections are all suitable options.
STEP 6: Get some waster material (alcohol, weed), drinks
(Punica, Chocomel,
Fristi), snacks (liqourice, bananas,
jellybeans). Anything goes except for
saucy things, extremely crumbly things and sticky things.
WARNING: Cheetos
are an absolute no-no because of their smell and the sticky
cheese powder
that stains the keyboard keys yellow.
It's your own decision whether you want people to pay up for
participation.
I would suggest asking for some small donation to cover some
of the costs.
Article Appendix: cool suggestions
- BINGO: Also a nice way to fund your club. Make people pay
up 5 bucks for
a bingo ticket and use the money to buy prices. If you are
slick you can use
the money for the club and use crappy things as prices. Such
as old keyboards,
records, synth cleaning equipment, synth magazines etc. etc.
ad infinitum.
- Make a zine with information regarding synths, your club
and cool events
in the world.
- Make laminated club passes. This enhances the feeling of
authenticity and
importance. You can get DIY laminating kits at most office
supply stores.
- Set up workshops, concerts, parties, synth-picnics, garage
sales, micro
festivals and talkshows.
- Have cool aliases for the club members. Pamaha 303,
NitewaveRitzz of
Proraver 2000 are examples that should put you on the right
track.
=================================================================================
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\__|
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/ __| __| | | |/ _` | |/ _ \ |
__| | '_ \/ __|
\__ \ |_| |_| | (_| | | (_) | | |_| |
|_) \__ \
|___/\__|\__,_|\__,_|_|\___/ \__|_| .__/|___/
|_|
/ _,
/
\ /
. . ____________
.
\ O O .
O /
______ |
.
O
_____/
/ | |
_________________
/
/ _____|__| ____
| ____ - -
- - |
/ / / - -
- - - - /\
|
|:o o| - - = o
|_______ / / = = = = =
= / \
|_======__________| / \____/
/ = = = = = = / /
===
===
/
/
/ / / / / / / /
|
/
- - - - - - / /
______________________|__
/
/ / / / / / / /
|
o o o o = =
= |
/-------------/ /
| _____________________
| \_____________\_/
|
||||||||||||||||||||||| |
| | l l l l l l l l l l | |
|_|---------------------|_|
KEYBOARD REVERSE
Are you lacking inspiration??? Reverse
the keyboard! Sit behind your
synth, just turn it around so you are facing the backside.
You will be
pleasently surprised how different you sound! Now you will
make your melodies
with switched brain halves so to speak! You can do this
switching brain
halves trick with a lot of other stuff too!
SAMPLE YOURSELF
Sample your own tracks, stuff you
never going to use, sketches, even ur hits
and mangle them, pitch them up, down, filter it, modulate
it etc. Make fresh
tracks with ur own sounds. Keep using the music as a
fractal on and on.
RECORD SAMPLES ON CASSETTE
Get an old cassette recorder and just
record some synths jamming on a tape.
Now record the cassette in your sampler and notice the
fuzzy warm tape sound
especially when you throw a tiny amount of lowpass filter
on it and add a
littlebit of high-EQ! Instant basic channel and wooly BOC
style!
KORG VOLCA KEYS SUPER POLYPHONIC MIDI SEQUENCER
The Korg Volca Keys is a bit of a
boring synthesizer...you probably throw
it in the corner after playing with it for 10
minutes...but WAIT! Did you
know the sequencer sends MIDI OUT!!!??? yes and a lot of
other stuff too...
the problem is ofcourse there is no MIDI OUT port beacause
they had to keep
the costs down. No PORT but quite enigmatic a fully
working MIDI out circuit
is inside. So the only thing u gotta do is attach the MIDI
connector.
The problem is where to put the MIDI out port, u can put
it on the side or
hang it loose with a wire from the outside.
3.5" DD/HD Sampler FloppieDisc Crack
YOu got some old gear that uses 3.5"
DD floppies? You might have a problem
because 3.5" DD Floppies are almost NOWHERE to be found
these days. The only
ones you can still easily get are the HD types which don't
run in DD
discdrives...it is said,but with a bit of ragtag
improvisation they will!
Most 3.5" HD floppydiscs will work too, just get a piece
of tape and stick it
over the (left) hole Now for some reason this doesn't work
on all diskdrives,
but mostly it does.
Rice shaker
Add some natural groove to your music:
Take one of those plastic yellow
Kindersurprise egg containers put in some rice and you got
a shaker.
Record some loops and add over drums for extra "natural"
spice.
PITCH ENVELOPE
You can make sounds much more
interesting by adding a slight touch of pitch
envelope, only at the decay, so it begins with a little
"hiccup". This will add
some tension to your melodies and give the listeners brain
some more enjoyment.
It sort of sounds like portemento but then you can use it
more polyphonic.
So a good envelope would be:
Attack 0ms Decay 50% Sustain 0 and release whatever. Add
this envelope for about
8 - 10% to the synthesizer/sampler pitch envelope amount.
SW
---------------------------------------------------------------------------------
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\___||___/___/\___|_|
|_|\__|_|\__,_|_|
_
_
_
| |_ _ __(_)_ __ _ __ ___
_ _ ___(_) ___
| __| '__| | '_ \ | '_ ` _ \| |
| / __| |/ __|
| |_| | | | |_) | | | | | | |
|_| \__ \ | (__
\__|_|
|_|
.__/ |_| |_| |_|\__,_|___/_|\___|
|_|
.
. .
_
_ _
/_| |_| |_\
_ ___ _
/. | | . | | .\
/___| |___|
|___\
____
_____ ____
/
o | | o | | o \
/
o | | o | |
o \
/______|
|_____| |______\
_________
_______ ________
/ |
| |
| \
/ (
) | | () | | (
) \
/
|
| |
| \
/ (
) | | () |
| ( ) \
/_____________| |_______|
|____________\
CASSETTE SPECIAL
Essential Trip Music Reviews
A great source for forgotten new age ambient etc.
synthesizer music is
soundsofthedawn.net Tons of cassettes have been digitized in
mp3 format and the
inlays scanned too. Here are some life changing treasures
you can dig up there:
Fred Whackenhut - Orianna Twilight *****
A forgotten ambient jazz classic on the beyond ultra cult
MU-PSYCH label
On side A its mostly romantic filmic piano mixed with dark
synthesizer tones.
I guess its nice to listen to if you are taking a bath or
something.
But its the B-Side where things go mental with a more deeper
melancholic
trippy vibe. Somewhere in the middle (the tracks are all
untitled) around
10 minutes, things expand into ascension with vaporous
accidentals of incredible
portamento'd solosynthesizer. Can't stop listening to this.
Pauline Anna Strom - Trans-Millenia
Consort *******
Mesmerizing harmonic album from blind bay
area synthesist Pauline Anna Strom.
Released in 1982 it ventures lightyears away from anything
you might have heard
at that time. There is something very special about this
music, unknown emotions
bubble up with an enorumous vibe of an etheral sacredness.
Apparently played on
a Sequential Prophet 10 synthesizer.
Emerald Web -
Valley of the Birds
*****
"Visonary music on flutes and synthesizers"...Dark RPG
folksynth made around
1981 by husband-and-wife music group Emerald Web.
According to the new age music encyclopedia they perfomed in
planetariums,
made music for Carl Sagan's COSMOS series and did a lot of
other TV soundtrack
work.
Contstance Demby - At Alaron ******
1983 harp gepingel with some unsettling stunning synthesizer
parts.
As expected by the title a lot of the tracks are very
Arthurian. But its all in
a very consenting luring minimalistic way and going towards
a lot of different
places. Like Aphex Twin Selected Ambient Works II with a
touch of Autechre with
a milli-gram of Doris Norton, sometimes even touching a
NICO-esque mood.
=================================================================================
Mysteries of
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__ ____ ___
_____
/ __| '_ \ / _ \| '__| __| \ \ /\ / / _` \ \ / / _
\
\__ \ | | | (_) | | | |_ \ V V / (_|
|\ V /
__/
|___/_| |_|\___/|_| \__| \_/\_/
\__,_| \_/
\___|
_
_
_
___
_ _ _ __ | |_| |__ ___
___(_)___
/ __| | | | '_ \| __| '_ \ / _ \/
__| / __|
\__ \ |_| | | | | |_| | | | __/\__ \ \__
\
|___/\__,
|_| |_|\__|_| |_|\___||___/_|___/
|___/
'''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
''''''''''''''''''''''''''''''''''''''''''''''''''''''''
'''''''''''''''''''''''''''''''''''''''''''''''
\
''''''''''''''''''''''''''''''''''''''''
/
\
''''''''''''''''''''''''''''
\
'''''''''''''''''''''''
/
\
''''''''''''''''
\ -
- - - - - O - - -
- - / -
- -
\ _______''''|''''
\
/\
/ ''|''
/
\
/ \ / '|'
\ / \ /
| /|\
/
/
/______\/
||
/ | \/_
_
_ _ _ _
/
______________________||__
/
| \
/ |
______________
|_ / | \
/
| | |
| O O |
| /_ _
| _ _\
/
| | ====|========| | | \ | \
/
| | ----|--------| o o |_| \ |
\
/
| | ====|========|
| \ |
\
/
|
|______________| O O
| \
| \
|__________________________|
\|_________\
Enter the undiscovered nor explained weirdness of the cosmos
-> all
reachable in that dusty old short wave world radio you
thought was a
relic of bygone years.
In an endless ocean of swooshes and organic white noise you
can travel all
over the world and beyond. Stumble upon forgotten obscure
distant radio
stations, strange weather phenomena and bleeps and burp from
secret spy
broadcasts!
What is shortwave radio???
Shortwave radio (SW) is the radio transmissions band using
shortwave
frequencies around 1.6 to 30 Mhz. Shortwave radio
transmissons can travel
extremely long distances because the radiowaves are
refracted back to
earth from the earths atmosphere. It is not only used for
radiostation
broadcasts but also for long distance communication between
ships and
airplanes and communication with difficult to reach remote
parts of the
world.
So there is a lot of obscure stuff going on this SW band and
so it makes
an excellent and infinite source of sounds for your music!
What you need:
A short wave radio "world band reciever", probably have one
lying around
in the attic/cellar/closet, if you don't have one: any
thrift store will
have one for cheap.
/
/
/
/
_____________/_
_____________/__
| ________ |-
|
_____
|
| |= = = = | - | |
| -
- - - |_____||
| |--------| -
|-
|
- - - - _ _ _ |
| | = = = =|
|
|
- - - |
| -------- |
|________________|
|______________|
There are two types:
- The ones with an analog dail for tuning the stations
- The ones with a digital + and - and memory for tuning the
stations
You can use both but I prefer to use the ones with the
analog dail because
then you can make smoother movements when you go through the
airwaves
and they just work faster, the digital ones have the
tendency to have
no sound when it scans through the stations and they just
work slower in
general.
So better get one with the analog dail/tuning knob, they are
generally
cheaper too!
A stereo minijack to Left & Right RCA/Cinch or Jack or
whatever you
want to use to connect to.
__________-----___ _
________
/
-----
---===---____/
\_____
/
\________/
\
\___________-----___ _
-----
You can connect the radio straight to your soundcard,
sampler, modular,
filter input of synthesizer, fx boxes, pedals etc.
Now scan through the airwaves and start looking for sounds!
sometimes you can control sweeps with weird swooshes and
swashes by
turning the dail up and down at certain frequencies.
Voices from beyond, totalitarian state speeches, atmospheric
static, naval
chitchat, galactic blurps, extraterrestrial messages, exotic
evaporting
music from distant islands etc.etc.etc. Just a tip of the
iceberg of the
sounds you may encounter!
No need to splash out 10000000 $$$$$ for a modular wall -
your 5$ world
band reciever can do it too!
You can add an antenna to your world reciever to greatly
improve the
stuff you can recieve.
Just connect a long wire to the radios antenna (wrap it
around) and lead
the wire to somewhere outside, preferable somewhere high.
Maybe add some
tinfoil squares or circles to the end of the wire. I have no
clue if that
does anything but it definitely will look cool!
.
.
.
_/___
_____
.
_\__
/ \
----| |--
.
_______ /
\/ _____/_
|___|
\
.
/////////\ _\_ |
/ \
_____________\
/ ///// /_=____\
_____
_______ |
========================/_______/=/ \\|
/ \
|
|| /
| |
| /====
.
.
| |
|____/_
||
| |
|- - o |||
.
. | |
|- -
|||
| |
|______|||
_._ ?
| |
|
/o o\
.
| |
| _| |_
.o.
| |
_____________|_______/// \\\______|__/_______/________| |__________
example of what an antenna might look like.
Some more SHORT WAVE RADIO SYNTHESIS
tips:
Also be sure your world reciever/radio is not too close to
any electro
magnetic sources: refgrigirators, computers, synthesizers
etc. can
interfere heavily and cause hums and stuff.
Most of the time can recieve more in the evening and at
night due to
better conditions for the signal.
SW
============================================================================
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|__ ___(_)_ __
___
/ _ \| '_ \ / _ \ '__| '_ \ / _
\ | '_ ` _
\
| (_) | |_) | __/ | | | |
| __/ | | | | |
|
\___/|_.__/ \___|_| |_|
|_|\___|_|_| |_|
|_|
_
_
_ ___ ___ ___
_ __ ___ __ _| |_ _
__(_)_ __ / |/ _ \ / _ \ / _ \
| '_ ` _ \ / _` | __| '__| \ \/ / | |
| | | | | | | | |
| | | | | | (_| | |_| | |
|> < | | |_| | |_| | |_| |
|_| |_| |_|\__,_|\__|_| |_/_/\_\
|_|\___/ \___/ \___/
_
_
_ __ __ _| |_ ___|
|__ ___
___
| '_ \ / _` | __/ __| '_ \ / _ \/
__|
| |_) | (_| | || (__| | | |
__/\__
\
| .__/ \__,_|\__\___|_|
|_|\___||___/
|_|
_________________________________________________
/
\
/
\
/
\
/
\
/
\
/
\
___/_____________________________________________________________\___
|
___
__________
|
| O
\ \ Oberhheim
Matrix-1000 | -- -- -- | +
0
1 2 3 4 O |
| o o
| _\|
.
\ |
|
| O
o
o o o o o [ ]
|__________| -
5
6 7 8 9 O |
|_____________________________________________________________________|
Here are Emiel Emmereends
favorite Oberheim MATRIX 1000 synthesizer patches
235 - Yamaha CS80 Vangelis
synthesizer sound
250 - Eerie english bog ambient
synth tone
255 - Melting bad trip FM twilight
zone
666 - An incredible filmic pad,
think Roland Super JX Angelo Badalamenti
Twin Peaks and Mullholland drive soundtrack style
775 - Nice Ambient synthesizer
829 - Synthi House Organ great for
UK stuff
869 - Winter storm - an ICE COLD
storm outside while you tucked away
inside - but if you listen REALlly closely you can hear
the wolfs howling
too.
836 - Puppet Theatre - In an old
european town, in an old narrow street...
in an abstruse puppet theatre...it might be somewhere in
the 1960s but
could just as well be now.
887 - Gothic Church graveyard mist -
scary DX/FM-esque church bell
synth
888 - Polar fox synth, high "tined"
electrical piano-esque with artic
snow touch.
954 - Electronic Koto, it doesnt
sound as realistic then many rompler koto
but it has way more "character" for some reason.
969 - Soft Ambient synth, timid and soft but beautifully
characteristic
in a haunting sort of way
979 - Electric Rhodez Delay showing off "fake" delay
using the LFO and a
square wave...
====================================================================================
_
_
_
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__ _(_) __| | ___
___ __ _ __| |_
_(_) ___ ___
\ \ / / |/ _` |/ _ \/ _ \
/ _` |/ _` \ \ / / |/ __/ _ \
\ V /| | (_| | __/ (_) | |
(_| | (_| |\ V /| | (_| __/
\_/
|_|\__,_|\___|\___/ \__,_|\__,_| \_/
|_|\___\___|
.
.
o
*
o .
___________________
.
*
|
|
_________________ |
o
______|_
o
|| ______
||
o
/_____
\
. ||
\ / \ /
||
*
/ / |
.
|| \/ o o \/ ||
o
*
|____/
|
o
|| / \
||
*
|_________|
||
/ /\/\/\/ \
||
*
* |_____|
.
||_________________||
____
/ ___ \___
|___________________|
\
..\_ | /
| | |
o | o o
o o -________ |
|\ ..\| |/
| | |
|
VHS = =
|________|| \
//..\ /
/ | |
|___________________|
\
\___\ /
/ | |
\___\____/
/ |___|
\___________/
|
Movietips & Reviews
Driller Killer 1979 Abel Ferrara US ****
A young artist is running on empty and out of money. He
finds himself
immersed into a new hobby with a drill and power-pack
battery. Classic
New York late 70s No Wave Cult movie. So much weird and
funny stuff going on.
Cool crappy lo-fi synth renditions of some Bach pieces on
the soundtrack.
Abel Ferrara directs and plays the lead role and he is one
cool guy.
The Legend of Hell House 1973 John Hough UK ****
On paper an exploitation copy of the 1963 'The Haunted'
but in real life
it turns out to be a superior movie all the way. The story
is the cliche
"Parapsychologists investigate haunted mansion" plot but
done extremely well.
Mainly by not showing anything. Also the weird silent
atmosphere, strange
characters and off the hook serene camera work. But the
real secret of this
movie's power might be the intensly scary electronic
soundtrack by none others
then Delia Debishere and Brian Hodgson (from the BBC
radiophonic workshop)
The
Fourth Man 1983 Paul Verhoeven NL ******
Paul Verhoevens seminal masterpiece. His last film he
made in Holland before
he went to Hollywood and made Robocop, showgirls,
starshipstroopers etc.
Based on a famous dutch novel by Gerard Reve it tells
the story of an alcoholic
writer who has to do a lecture in the remote seaside
town of Vlissingen,
there he meets a mysterious female fan and things turn
into Hitchcockian Suspense.
A sensual charged mesmerzing dreamy atmosphere of
saturated surrealism.
Great haunting soundtrack by the obscure composer Loek
Dikker.
The Attic 1980 George Edwards US ****
Psychological thriller about a loneley librarian who is
being controlled by
her disabled father. She also has a pet monkey and got
fired recently while
she tried to burn down the library that employed her.
Besides that she is also
waiting for her fiancee who mysteriously dissapeared 17
years ago.
If todays crap Hollywood movies even had 1% of this
plotline they would be
so much better!
The Lathe Of Heaven 1980 ****
Set in a semi-sort off dystopian futuristic portland a
man can change the world
around him by dreaming. A Dream specialist gets involved
and starts using the man
for his own agenda. A very cosey hazed atmosphere
throughout the whole movie makes
it a pleasure to watch. A bit slow paced maybe but its
so pleasant it works like
a meditative trip. This movie has a lot of interesting
ideas...cool shots of
futuristic science buildings, warm saturated synth
music, endless rain and
everything we like.
SW
==================================================================================
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_ _
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| |__ __ _ ____ _ __ ___ _____ __ (_) |
_(
)__
| '_ \ / _` |_ / | '__/ _ \_ / '_ \| | |/ //
__|
| |_) | (_| |/ / | | |
__// /| | | | | < \__
\
|_.__/ \__,_/___| |_|
\___/___|_|
|_|_|_|\_\|___/
_
_
_
_
| |_ _ __ __ ___ _____| | (_)
___ _ _ _ __ _ __ __ _| |
| __| '__/ _` \ \ / / _ \ | | |/ _ \| | | |
'__| '_ \ / _` | |
| |_| | | (_| |\ V / __/
| | | (_) | |_| | | | | | | (_| | |
\__|_| \__,_| \_/
\___|_| _/ |\___/ \__,_|_| |_| |_|\__,_|_|
|__/
____
________
.
.
\
\
| el
| .
o
o
,====== | pres-
|
. _____ _
_ _ _
/
\ | idente
|
\
\
______
| . . |\ |_'
_____|
o \ \___
_ / ===
_ | |
|\\
\
. ______\___\__________/dyfr/
| | |_
|\\\
//
_/= - - - - - - - - - - _/
o | _-
|/ //
o
(_________ ___________/__ _ _
_|
|____//
.
\ \
/ \_____/
___/
\ \ __ _
_ _
/
_
/
o
. \ \
/ / | |
o
\__\___ __ _ _
/ / |
|
.
. .
________/
/___|______|_______________
.
. .
/
___///____
________ /|
/
/
/ / / /
/ / / |
/ /__________/ - - -
/_______/ / |
Another scribble from Baz Reznik's travel journal:
VISA TROUBLE
Every country has its own visa regulations and when you
visit 23 in one
year you will encounter problems. It doesn't matter how well
you think
you prepare, with all those different regulations you're
bound to fuck
up one day. Most commonly is the "stamp in, stamp out"
regulation. You
receive a stamp in your passport the day you cross the
border which counts
as your visa and as long as you exit within the time-limit
specified on the
stamp there is not much of a problem. The difficult thing is
usually
getting the stamp without paying. For example in Latin
America most
countries won't charge Europeans for the stamp (people from
the USA are
usually a big exception due to the strict USA immigration
regulations and
high costs: a lot of South American countries mirror those
costs in their
own immigration laws). This doesn't mean you'll get your
stamp with ease.
The land-borders between two Latin-American countries are
considered a
"no man's land". Between stamping out and stamping in you
will be harassed
by numerous people who will try to convince you to buy the
"very important
immigration forms" (that are usually free at the immigration
stand), who
will try to sell you drugs (and then tell their police
friends about it)
and who will offer their "service" as luggage carrier (for
which you will
pay a lot or face the consequences of never seeing your
backpack again).
When you finally reached the immigration office you'll have
to stay quite
strong not to pay the corrupt officer behind the counter. In
some cases
they just confiscate your passport and force you to pay some
dollars to
get it back and believe me, when they point a gun on you,
you will pay.
Make sure you always have a pile of small dollar signs with
you to ease
out the tension. Another difficulty about traveling over
land is the
absence of a return ticket. At a lot of borders you'll have
to proof that
you're going to leave within the days specified in your visa
and the only
legal proof is a plane ticket out. This might turn out
difficult if you
travel everything by bus. We quickly got experts in
falsifying plane
tickets and even had a ready made empty ticket on our laptop
that we could
fill in with every destination we wanted which we would
print at the last
stop before crossing a border.
The biggest mistake we made was between Uruguay and
Argentina. From Buenos
Aires there is a boat crossing the Rio de La Plata to
Montevideo, Uruguay.
On our way there we got a stamp at the Argentina side, went
on the boat and
got our entry stamp in the harbor of Colonia. On the way
back we got our exit
stamp in Colonia. After one hour we landed in the Buenos
Aires port. Walking
from the boat, through the hall, around the corner and…
outside? Where was
our entry stamp? It turned out that we should have gotten
our exit and entry
stamp at the Uruguayan side. There was nothing the people
from the company
could do, it was already late and the next day they would
sort it out for us.
When we arrived at the shipping company the next day and
talked to the people
again we were told they still couldn't do anything (so why
don't tell us that
the night before?). We had to go to the immigration office
on the other side
of town (where we just came from) and sort it out there.
After hours of
waiting, countless of lines, signs, pulling numbers,
explaining again why we
were there and begging for a stamp we finally got the
answer: there is nothing
anybody could do, we were illegal and nobody was going to
help us. The only
thing we could do was bring enough money to the border
crossing when leaving
the country to pay the officer there.
We traveled the whole of Argentina as illegals. Got stopped
a few times at
various checkpoints where we got questioned about why we,
according to our
passports, already left the country. But we were able to
dodge the bullet by
pretending not to speak Spanish so the (only Spanish
speaking) police officers
would give up after a while.
The real challenge came when we had to cross the border to
Chili in the south
of Argentina. In the middle of nowhere the bus stopped at a
dodgy looking
border post. Just a container in the middle of the dessert
with a barricade
on the (gravel) road. Nervously we got in line with the
other passengers in
a movie-like setting where two military looking border
officials had to stop
their game of ping pong to check our passports. Slowly we
advanced to the
booth where one of the bearded guys was seated under a big
portrait of
the president. We had no money left to pay them off and had
a slight
conjecture that the possibilities of making a payment by
bank where limited
in this border post that was a eight our bus ride straight
to the dry plains
from the nearest town. Would we be stuck here for a while?
TO BE CONTINUED
By Baz Reznik
==================================================================================
_
__
__ _____ (_) ___ ___ ___ /
_|_ __ ___ _ __ ___
\ \ / / _ \| |/ __/ _ \/ __| | |_|
'__/ _ \| '_ ` _ \
\ V / (_) | | (_| __/\__ \
| _| | | (_) | | | | | |
\_/ \___/|_|\___\___||___/ |_|
|_| \___/|_| |_| |_|
_
_
_
_
| |_| |__ ___ __ _____ (_)
__| |
| __| '_ \ / _ \ \ \ / / _ \| |/ _`
|
| |_| | | | __/ \ V / (_)
| | (_|
|
\__|_| |_|\___| \_/
\___/|_|\__,_|
/\
________
/\
/
\
/
\
/ \
/\ / \
\ _
o \
/ \ /
\ /
\ /
_/
\
/
/ \___/
\ /
\ /
\ \
/
____/
\/
\/
,-
\ \_____
-- \ \
\
\ /
\ \ \
\___ \
\
\__________
\________ \
\
___ \
/ / \ \
/
/ / /
___/ / /
/_______
/
\
/
\
/_______\
/_____________\
A random music sound program for the
Commodore 64 by 6 TRAK
1 REM *** VOICES FROM THE VOID ***
2 REM *** BY 6 TRAK
10 PRINT
CHR$(147): S=54272
11 INPUT "MASTER VOLUME (1-15)";M
13 PRINT: PRINT "HIT ANY KEY TO
STOP..."
14 GOSUB 999: POKE S+24,M
18 FOR X=0 TO 2
19 GOSUB1001: POKES+4+(X*7),W+E
20 GOSUB1000: POKES+1+(X*7),F/1+X
21 GOSUB 1003: POKES+5+(X*7),D
22 GOSUB 1004: POKES+6+(X*7),SR
23 GOSUB 1001: POKES+4+(X*7),W+E+1
24 NEXT X
26 FOR A=1 TO 150-F: POKE S+1,A: NEXT A
27 GET A$: IF A$="" THEN 18
28 GOSUB 999: END
999 FOR Z=0 TO 24: POKE S+Z,0: NEXT Z
1000 F=INT(RND(1)*50): RETURN
1001 W=2^INT(RND(1)*3)*8
1002 E=(INT(RND(1)*3+1)*2: RETURN
1003 D=INT(RND(1)*12):RETURN
1004 SR=INT(RND(1)*200): RETURN
6TRAK
=================================================================================
_
__
_
_ __ _ _| |___ __ _ _ __
___ ___ / _| _
__ ___ ___| |_ _ __ _
_
| '_ \| | | | / __|/ _` | '__/ __| / _ \| |_ |
'_ \ / _ \ / _ \ __| '__| | | |
| |_) | |_| | \__ \ (_| | | \__
\ | (_) | _| | |_) | (_) | __/ |_| | |
|_| |
| .__/ \__,_|_|___/\__,_|_|
|___/ \___/|_| | .__/ \___/
\___|\__|_| \__, |
|_|
|_|
|___/
\ |
/
_______
_____ _\|/
\ \
__ /
\ / _
______
\______\
o
|_______|____ / \
\
o
| o o | /
/
\ \ _____
| \ | /
/
\_____\ / /
o o
|____ u_|/
/
/____/
\__________/
/
o
==|__________
\
_
/
\
\________________/
/
o o
\
/
||
\
____________________/
======= \
/
/
/
_____ O o \\ | |
/
/
/oo \ / [ \\ | |
/
/
/ / @@@ u
/ / /
__/
/
__/___- ___@@@_____/___/ /
/_______\
/
\ /
C B Vaandrager special:
Honderden (hier merknaam) Mobiele Kranen
doen dagelijks over de hele wereld
wat van ze verwacht wordt:
hijsen, toppen, zwenken (8 meter arm).
360o onbeperkt zwenken.
Montage in Mexico (volgt foto).
De man in de cabine
heeft het makkelijk.
Goed zicht. Goede ventilatie.
Verwarming als de temperatuur daalt.
De bediening is kinderlijk
eenvoudig: drie handles en een gaspedaal.
C'est tout.
(Vaandrager, Made in Rotterdam, Verzamelde Gedichten)
Vrijwel
alles wat hij aan kennis van plaatselijke
bevolking,
toestanden, gewoonten enz. heeft vergaard, zal hem
eens van
pas komen.
(Vaandrager, Beknopte Opsporingsleer)
And a "ready made" send in by Guillaume Zonderland
from Utrecht,
Kom, we doen de gordijnen dicht,
iedereen kijkt naar binnen.
And one more from Vaandrager:
Een Wolkenformatie
die ik dreigend zou kunnen noemen.
Maar waarom?
De wolkenformatie lijkt op iemand.
Maar dat is tijdelijk.
Het is eigenlijk al (5.32 uur) over.
Zo gaat dat met wolkenformaties
(Vaandrager, Konigin Van De Maas)
=================================================================================
The wisdom of
_
_
__ _ _ __ __ _ ___ ___ | |_|
|__
___
/ _` | '__/ _` |/ _ \/ __| | __| '_ \ / _
\
| (_| | | | (_| | (_) \__ \ | |_| | |
| __/
\__,_|_| \__,
|\___/|___/ \__|_|
|_|\___|
|___/
_
_ _
___ ___ _ __ ___ ___ _ __ ___ _
__ __| |_ __ _ _(_) __| |
/ __|/ _ \| '__/ __/ _ \ '__/ _ \ '__| / _` | '__| |
| | |/ _` |
\__ \ (_) | | | (_| __/ |
| __/ | | (_| | | | |_| | |
(_| |
|___/\___/|_| \___\___|_|
\___|_| \__,_|_|
\__,_|_|\__,_|
______________
____
_____/
\__/ \___ __________ |||_______
___/
\ | |
/
. '
. \
____ | |
/ __
.
. \ |-- \| |
/
| | _--__-- o o . ____ __________|_/
| |
/
| _ _ _
| o --\|
|
/ |_ _
|
|___-------|
|
/ | _ || _|
|
|
|
_ _ _ |
|
|
| _ _ |
|
|
| _ _
|
| |
|
| |___________|
Ancient Celtic Forest Fruit Yoghurt Elixer
The ancient druids would carry baskets of fruit onto mount
snowdonia, let
them freeze and return them to make an ancient celtic
magical frozen
yoghurt icecream concoction.
What you need:
Frozen forest fruits (Cherries, raspberries, blueberries,
strawberries, red
currants etc.etc.etc.)
Any kind of natural (greek) yoghurt
Almond Flakes, or walnuts or something like that.
Just dump the frozen forestfruits in a mixer (not an audio
one but a
food one in the kitchen), be sure its still frozen, maybe
let them defrost
for 5 - 10 minutes just to take the cold edge off.
If you are lazy or dont' have one you can just use a fork or
something
to crush the half frozen fruit (Maybe let it defrost a
little bit longer
when doing this).
Dump the yoghurt in the mixer and mix it all together until
its smooth
Throw some almond flakes on it and your are ready! No need
to add sugar
the fruits are sweet enough already.
Argos the Sorcerer Druid
===============================================================================
_
_
_ __
___| |__ __ _ __| |
_____ __
__ _____ | |/
_|
/ __| '_ \ / _` |/ _` |/ _ \ \ /\ / /
\ \ /\ / / _ \| |
|_
\__ \ | | | (_| | (_| | (_) \ V V / \
V V / (_) | | _|
|___/_| |_|\__,_|\__,_|\___/ \_/\_/
\_/\_/
\___/|_|_|
_
_
___ _ __ __ _ ___ ___ |
|_(_)_ __ ___ ___
/ __| '_ \ / _` |/ __/ _ \ | __| | '_
` _ \ / _
\
\__ \ |_) | (_| | (_| __/ | |_| | | | | | |
__/
|___/ .__/ \__,_|\___\___| \__|_|_| |_|
|_|\___|
|_|
_
_
_
_
_ _ _
_
__| |(_) _ __ ___ (_)_ __ | |_ _ __ __
_ ___| | _| (_)___| |_
/ _` || | | '_ ` _ \| \ \/ / |
__| '__/ _` |/ __| |/ / | / __| __|
| (_| || | | | | | | | |> < | |_| | |
(_| | (__| <| | \__ \ |_
\__,_|/ | |_| |_| |_|_/_/\_\ \__|_|
\__,_|\___|_|\_\_|_|___/\__|
|__/
Shadow Wolf Cyberzine Ambient Mix by Smackos & Voltagio
You can listen and download the mix here:
https://soundcloud.com/legowelt-official
The
Future - Cairo
Nomad Ninja - Wild
Strawberries
Voltagio - Jupiter 8 pad
Meredith Monk - Travel
Song
J.D. Emmanuel - Infinity
Mixtur Trautonium Test
Pauline Anna Strom - Trans
Millenium Consort
Rain Shadow Desert
Autechre - Nine
Constance Demby - At Alaron
Nomad Ninja - Waldorf Plant Psychiatrist
Occult Orientated Crime - Japanese Trains
Smackos - Yamaha CS30 RPG Folkjazz
Mindsearch's Revenge - Ordovicium
Unknown Nightwind
Satomi Tamiyama - Shimane Dreams, Foxes and Secret
Squirrels.
Phochos - Frimaire
Isao Tomita - Footprints In The Snow
Voltagio - Casio CK500 demonstration
The Future - Last Man On Earth
David Toop Max Eastly - Buried Dreams
===============================================================================
_
___ _ __
___ __ _ ___| | _____
___
/ __| '_ ` _ \ / _` |/ __| |/ / _
\/ __|
\__ \ | | | | |
(_| | (__| < (_) \__ \
|___/_| |_|
|_|\__,_|\___|_|\_\___/|___/
_
_
_ _
| |_ __ _ _ __ ___ ___| |_ __ _|
|_(_) ___ _ __
| __/ _` | '_ \ / _ \ / __| __/ _` |
__| |/ _ \| '_ \
| || (_| | |_) | __/ \__ \ ||
(_| | |_| | (_) | | | |
\__\__,_| .__/ \___|
|___/\__\__,_|\__|_|\___/|_| |_|
|_|
_
_
_ _ ___ ___ _
__ __ _ _ _(_) __| |
___
| | | / __|/ _ \ '__| / _` | | | | |/ _` |/ _
\
| |_| \__ \ __/
| | (_| | |_| | | (_| | __/
\__,_|___/\___|_|
\__, |\__,_|_|\__,_|\___|
|___/
_______
/
/|
/
/ |
/
/ |
/______________________________________________/
| /\
|
______________
_____ _____
| | /
\ /
|
| ________
| | \
|| / | |
| / \ /
|
| | ---- | | . .
|__\__||_/___| |
| / \/
| | |
o o | |
| |___/
| |
|________| | o o o o
o o o | /
|
|______________|
| /
| __ __ __ __
__
o o o
o | /
|_______________________________________________|/
SMACKOS TAPE STATION is an Effectsrack
for Ableton version 9.0 and up.
It simulates a wooley cassette tape sound recording on a
rather smugdey
headed cassettedeck from c.a. 1981.
Download the SMACKOS TAPE STATION from
http://www.legowelt.org
drag the SMACKOS TAPE STATION.adg into the Ableton channel
you want to
use it on. It can be used on both MIDI or Audio tracks.
Now use the following functions to
alter the sound:
HOT = more extreme input level. On mid to high levels it
will overdrive
and distort certain harmonics.
HEAD ALLIGN = alters the phase response of the recorded
signal.
TAPE SPEED = Changes the tape speed, on high levels there
is more high
frequency response, on mid to lower levels the sound gets
more smothered,
losing stridulous high frequencies and making everything
sound more warmer
and woolier.
BIAS = Fequency response and distortion control for
optimal balance
between linear and nonlinear magnetization
TAPE NOISE = The amount of Tape Noise. Set -Inf DB for no
noise
NOISE FILTER = Sets the harshness of the Noise. High Mid
to lower levels
will result in a warmer softer less noticable tape noise
that will be
percieved unconsciously.
PITCH WOBBLE = Simulates the mechanical imperfectness of
the tapedeck's
engine. Also Known as Wow & Flutter. Creates minute
variations in the
playback frequency resulting in a warbled sound. Adds
emotional content
to the overall sound. Animates the boundaries of the
sounds, less
distinction between solitary sounds.
TAPE PHAT: controls the tape compression fatness.
simulates the
saturation of magnetic particles, resulting in a complex
compression of
source material. Creates a broader energetic frequency
spectrum. More
low end and a more brighter, yet soothing, high frequency
response.
TIPS:
Make the Smackos Tape Station sound even more dynamic by
recording knob
movements of the tape speed, BIAS, Noise Level/filter and
Pitch Wobble
in the track's automation. Especially tiny changes in the
warble can have
a great effect in the high frequencies.
Try the SMACKOS TAPE STATION on an auxillery Return track.
When you send
a signal through this return track the sound will be more
"phase-like"
and you achieve control over the effect amount with this
"improvised
dry/wet" signal.
Use the HOT parameter with caution, most of the time TAPE
PHAT will give
more then enough power.
Put it after (or for) a delay effect like the Ableton
Simple delay for a
Tape echo simulation. Be sure to push the Pitch Wobble in
the highs and
the tape speed medium!
Why not put 2 SMACKOS TAPE STATION fx in serial for even
more extreme
tape sound? Its free after all so use as many as you
want!!! Imagine
the wow & flutter with 2 different parallel
speeds...or 3 or more!
SMACKOS TAPE STATION sounds good all kind of sounds! Use
it to "master"
whole tracks, fatten drums, warm up vocals, smooth harsh
high frequencies
etc.etc.etc. The possibilities are endless!
===============================================================================
More ASCII ART:
_
_
_ __(_)___(_)_ __ __
_ ___ _ _ _ __
| '__| / __| | '_ \ / _` | /
__| | | | '_ \
| | | \__ \ | | | | (_|
| \__ \ |_| | | | |
|_| |_|___/_|_| |_|\__,
| |___/\__,_|_| |_|
|___/
_
___ _ _ ___| |_ ___ _ __
___
___
___ ____
/ __| | | / __| __/ _ \ '_ ` _ \/ __|
\/
\__ \ |_| \__ \ || __/ |
| | | \__ \
|___/\__, |___/\__\___|_| |_|
|_|___/
____ ____
|___/ \/
::::::::::
::::::::::::::::
::::::::::::::::::::
| ::::::::::::::::::::::::
====
''' ::::::::::::::::::::::::::
========
: ''' ''
::::::::::::::::::::::::::
================
.... ''' ''
::::::::::::::::::::::::
=======================
.... ''' ''
::::::::::::::::::::
==============================
.... ''' ''
::::::::::::::::
======================================
_______======
::::::::::: ============================================
.
.
.
.
.
|___________________________________________|
|
|
.
. |
. | == . | == . |
| | ==
|
| | |
| | | | |= | ||| | | |
|| |
.
.
|
| . . | | . | | |.. | . | || |||
| | |
| | .
| | .
||| .
| | ..
|
|
|
|
|
|
|
| .
.
| |
== | == | == | == =
= | |
| | || | || ||| ||
||||| || |||| | | ||||
|
.
.
. | .
[] | .. |.| |. ..||. .| .|.|
. | .... |
| | | || .|| .| |||.| || |.|.
| | |||| | .
|
|
|
|
|
| |
.
| O
| - - -|- - -|--- | - - - - |-
-
|
.
|___________________________________________|
.
| HEMA
odyssey
| .
|
_______________________________________ |
.
|
| | | | | | | | | | | | | | | | | | | | |
|
| | | | | | | | | | | | | | | | | | | | | |
|
.
.
| | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | |
|
.
.
|_|---------------------------------------|_|
.
.
.
.
.
.
.
. .
===============================================================================
And as a final thought for this issue...
_
___ ___ ___ _ __
___ ___ _
__ (_) ___
/ __/ _ \/ __|
'_ ` _ \ / _ \ | '_ \| |/ _
\
. .
| (_| (_) \__ \ | |
| | | (_) | | |_) | |
__/ . .
\___\___/|___/_|
|_| |_|\___/ | .__/|_|\___|
|_|
.
_
__
.
___ ___| |/
_|
. .
/ __|/ _ \ |
|_
.
.
.
.
\__ \ __/
| _|
|___/\___|_|_|
.
_
_
| |__ _ _ _ __ _
__ ___
___(_)___ -_
\
| /
_-
| '_ \| | | | '_ \|
'_ \ / _ \/ __| / __| _________
| | | | |_| | |_) |
| | | (_) \__ \ \__ \
___--- /\
---___
|_| |_|\__, |
.__/|_| |_|\___/|___/_|___/
---___ \/
___---
|___/|_| ------
Trip out with this illusionary mind trick
or be amazed how flat
matter breaks the bounderies of its
dimension and escapes into
our space time continuum !!!!!
Or is it...the more sinister other way
around?!!!!?!?!?!?
Instructions:
Scroll down the picture below so the
middle white line of the
green "copper"bar will be sort of in the
middlish of your
screen, but be sure there is some space
above and below the
"object" that is equal in size.
Stare at the white line of the green
copperbar intensily for
a few minutes or as long as it needs. At a
certain moment it
will seem like the rectangular "object"
morphs into a kind
pie-piece (would be KIWI-lime with
blueberry glace topping)
and transcends the screen..
.
.
.
.
.
.
.
.
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*
.
#####
#########
.
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##############
.
####################
###########################
#################################
#######################################
#############################################
#################################################
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#########################################################
#############################################################
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===============================================================================